Chess
A project for Dr. Stephen Guy's class Game Engine Technologies. My classmate Daniel Shervheim and I collaborated on this project.
Our directive was to create a game in a provided game engine, using only Lua scripting. Additionally, our game had to demonstrate some form of animation. We chose to create a chess game.
Media

Technical Reports
Source Code
The source code is available to download here.
We also ported an open source easing library to Lua for use in our project.